Tuesday, March 12, 2002

:: Dungeons & Dragons ::
I Am A: Lawful Good Dwarf Fighter Cleric


Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.


Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.


Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.


Deity:
Gorm Gulthyn is the Lawful Good dwarven god of guardians, defense, and vigilance. He is also known as Fire Eyes, the Golden Guardian, and the Sentinel. Followers of Gorm Gulthyn focus on the defense of the dwarven homes, and are always on guard in the event of trouble. Their preferred weapon is the battleaxe. Gorm Gulthyn's symbol is a bronze mask with flaming eyeholes.


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